Access must be structural. The game coordinates (A1-J10) are built directly into the grid matrix. Assistive tech and visual canvas read the same native database.
πΉοΈ
2. Frictionless Autonomy
No special requests. Press Alt+B anywhere to launch the Braille Mode console. Full screen reader support, voice assistants, and subtitles are enabled by default.
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3. Economic Inclusion
Designing for the most complex combination of sensory needs (DeafBlindness) provides the ultimate stress test. If a DeafBlind player can win, everyone can.
Desktop Controls: Use WASD or Arrow keys to move. Mobile: Slide your finger to swipe directions. Eat all pellets in the maze while avoiding Blinky, Pinky, Inky, and Clyde!
Voice Assistant Narration:
Sound Effects (Web Synthesizer):
Tactical Braille Mode (Turn-Based Text Mode, hotkey Alt+B):
PAC-MAN LOST
Ghosts Intercepted Pac-Man
Final Score: 00000
π‘ What we learned: Designing access natively into code structures (Pillar 1) reduces technical debt and makes the application composable. Testing for DeafBlind needs serves as the ultimate design stress test.
SIMULATION SUSPENDED
Tactical Pac-Man is Paused
Press P on your keyboard or click the button below to resume the simulation.